Responsibilities
Designed part of the 3Cs, designed and implemented all UI and menus, and designed my own level.
Designed the 3Cs during the pre-production phase, which turned out to be a big inspiration for the final 3Cs.
Implemented a pressure plate and gate system.
Implemented a level transition system with UI.
Built, tested, and iterated on one full level in the game.
Designed, implemented, and animated all menus and UI elements of the game.
Tested and iterated upon the game to ensure the game followed the desired player experience.
About the game
Box Baby Adventures is a 2D platformer where each level contains a differrent level mechanic.
After an accident in a box warehouse, some cardboard boxes have turned into sentient beings, with newly gained abilities like horizontal movement, variable jump height, and a 5-directional dash! It also turns out that the sentient boxes are part of a family now...
Then after some time, when the warehouse the boxes live in gets bankrupt, the 'box family' gets separated. You are the baby box of that family, and your goal is to find your other family members again.

